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22 Dec 2024 10:46:16 EST (-0500)
  Old Technology...American Radio (Message 1 to 4 of 4)  
From: Renderdog
Subject: Old Technology...American Radio
Date: 22 Apr 2003 10:40:21
Message: <web.3ea5535455fc6b957ba9929f0@news.povray.org>
Wow, there's a lot going on in this image. The tubes really brought back
some old memories for me, running down to the store to test TV tubes. This
is one of the few images this round that brought out a strong nostagic
feeling for an old technology.

Some of the colors seem a bit strong, and the lighting is washed out a bit,
leaving some of the objects floating. But there's also many very good bits
of lighting and shading that look photorealistic. The tubes are excellent,
and the use of photons for the reflected/refracted light looks great. I
would have liked to read some technical descriptions of the methods used
for lighting, texturing, etc., in the description text.

The lighting seems unusually bright. After so many "too dark" images, it's
nice to see the brilliant colors, but some of the lighter objects seem to
glow a bit more than natural.


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From: Jim Charter
Subject: Re: Old Technology...American Radio
Date: 22 Apr 2003 13:30:23
Message: <3ea57c2f$1@news.povray.org>
Renderdog wrote:
  This
> is one of the few images this round that brought out a strong nostagic
> feeling for an old technology.

Which I had expected to be the dominant approach.

> 
> Some of the colors seem a bit strong, and the lighting is washed out a bit,
> leaving some of the objects floating. But there's also many very good bits
> of lighting and shading that look photorealistic.

I agree.  For some reason the overall effect doesn't square with my own 
memories of such a scene.  I remember the mahogany and metal parts as 
darker, more dense, somehow.

  The tubes are excellent,

There is quite a bit of clever modelling going on.

> and the use of photons for the reflected/refracted light looks great. I
> would have liked to read some technical descriptions of the methods used
> for lighting, texturing, etc., in the description text.
> 
> The lighting seems unusually bright. After so many "too dark" images, it's
> nice to see the brilliant colors, but some of the lighter objects seem to
> glow a bit more than natural.
> 
> 
I agree.


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From: Shay
Subject: Re: Old Technology...American Radio
Date: 22 Apr 2003 17:48:52
Message: <3ea5b8c4$1@news.povray.org>
"Renderdog" <slo### [at] hiwaaynet> wrote in message
news:web.3ea5535455fc6b957ba9929f0@news.povray.org...

The model of the radio is interesting and well made, but the scene is
just put together in a awkward way. I can't tell you how to go about it,
but putting the good elements you have here into a more exciting "pose"
would complete this picture. You described it as one of many test
renders, and it has that look to it.

 -Shay


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From: gonzo
Subject: Re: Old Technology...American Radio
Date: 23 Apr 2003 00:28:24
Message: <3ea61668@news.povray.org>
Jim Charter <jrc### [at] aolcom> wrote in message
news:3ea57c2f$1@news.povray.org...
> > Some of the colors seem a bit strong, and the lighting is washed out a
bit,
> > leaving some of the objects floating. But there's also many very good
bits
> > of lighting and shading that look photorealistic.
>
> I agree.  For some reason the overall effect doesn't square with my own
> memories of such a scene.  I remember the mahogany and metal parts as
> darker, more dense, somehow.

Agreed.  While there are a lot of parts, a lot of them don't click with my
memories of working on old amps and equipment.

>   The tubes are excellent,

Some of them are quite good, but some I wasn't sure were even tubes, or if
they were supposed to be something else.

> > The lighting seems unusually bright. After so many "too dark" images,
it's
> > nice to see the brilliant colors, but some of the lighter objects seem
to
> > glow a bit more than natural.
> >
> >
> I agree.

Ditto. I think this had a lot to do with why I wasn't sure what some of them
were. There seemed to be reflections or specular highlights that overrode
the original texture. Some objects I thought would be glass looked more like
metal.

I thought this might make a good scene to try with just a few well placed
but not very bright lights, and let radiosity fill it in.  I think it would
give it that old workbench in the backroom look.

RG


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