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A deceptively complex image, with a lot of great photorealistic elements.
The ground leading down to the water is spectacular, incredibly real. The
roof, windows, cart, and trees are all excellent.
The overall lighting is washed out; higher contrast (and maybe a sharper
sunlight angle) and a larger image would better show off the wonderful
details.
The water (both still and falling) is very good. The ripples might be scaled
too large, but it makes for a nice reflection. The walls of the building
are a bit plain and, as one of the commenter's mentioned, the corners are
lost.
Overall a nice, peaceful feel to it; a lazy summer day.
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Renderdog wrote:
> A deceptively complex image, with a lot of great photorealistic elements.
Yes exactly, the concept is simple, show a watermill. The execution
marshals a number of POV related tools to build an complete scene around
this simple concept.
> The ground leading down to the water is spectacular, incredibly real.
For me too, it is the entry point for the illusion
The
> roof, windows, cart, and trees are all excellent.
I particularily enjoyed the different leaf colors and the broad use of
local colors to construct the overall design.
>
> The overall lighting is washed out; higher contrast (and maybe a sharper
> sunlight angle) and a larger image would better show off the wonderful
> details.
>
This lighting business is really DIFFICULT! We are struggling with it
over at Gena's Capriccio project.
>
> Overall a nice, peaceful feel to it; a lazy summer day.
>
>
Yep!
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Renderdog wrote:
>A deceptively complex image, with a lot of great photorealistic elements.
>The ground leading down to the water is spectacular, incredibly real. The
>roof, windows, cart, and trees are all excellent.
Yes, this one shows a mastery of several different techniques, and a good
eye for how to combine them. My top pick of the waterwheel entries.
>The overall lighting is washed out; higher contrast (and maybe a sharper
>sunlight angle) and a larger image would better show off the wonderful
>details.
I wouldn't say "washed out" exactly, but perhaps a little flat. The same
reason photographers are taught to shoot in mornings and late
afternoons/evenings; to let the warmer colors & longer shadows provide some
depth. I think just lowering the sun angle slightly and giving the light a
slightly reddish hue would add a lot.
>The water (both still and falling) is very good. The ripples might be scaled
>too large, but it makes for a nice reflection.
The water was one of the best parts.
The walls of the building
>are a bit plain and, as one of the commenter's mentioned, the corners are
>lost.
>
>Overall a nice, peaceful feel to it; a lazy summer day.
Feels like I should be sitting on the bank with my toes in the water baiting
a fish hook!
RG
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"Renderdog" wrote
> A deceptively complex image, with a lot of great photorealistic elements.
> The ground leading down to the water is spectacular, incredibly real. The
> roof, windows, cart, and trees are all excellent.
Thank you!
> The water (both still and falling) is very good. The ripples might be
scaled
> too large, but it makes for a nice reflection.
I wanted the ripples to fade a little as they moved away, but well i got
stuck and with no time.
> The walls of the building
> are a bit plain and, as one of the commenter's mentioned, the corners are
> lost.
yes, the thing is the planks match exactly, they had some randomness but i
removed it at the end. That and perhaps the camera position in relation to
the corner of the building.
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"Jim Charter" wrote
> > The ground leading down to the water is spectacular, incredibly real.
>
> For me too, it is the entry point for the illusion
thanks. It took quite a lot of trials, but it worked in the end, i'm happy
with it.
> The
> > roof, windows, cart, and trees are all excellent.
>
> I particularily enjoyed the different leaf colors and the broad use of
> local colors to construct the overall design.
Tomtree and MakeTree make this whole tree issue quite easy to deal with.
> > The overall lighting is washed out; higher contrast (and maybe a sharper
> > sunlight angle) and a larger image would better show off the wonderful
> > details.
> >
> This lighting business is really DIFFICULT! We are struggling with it
> over at Gena's Capriccio project.
I really have to start giving lighting more thougth, but it's hard. I
usually do all the construction and testing with a point light, and then i
change for an area light for the last renders. That's very basic...
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"gonzo" wrote
> Yes, this one shows a mastery of several different techniques, and a good
> eye for how to combine them. My top pick of the waterwheel entries.
Hey, thanks!
> I wouldn't say "washed out" exactly, but perhaps a little flat. The same
> reason photographers are taught to shoot in mornings and late
> afternoons/evenings; to let the warmer colors & longer shadows provide
some
> depth. I think just lowering the sun angle slightly and giving the light
a
> slightly reddish hue would add a lot.
Seems like a lower sun might have been the way to go.
plus, there's a weak light source right at the camera, that probably had
something to do with this.
> >The water (both still and falling) is very good. The ripples might be
scaled
> >too large, but it makes for a nice reflection.
>
> The water was one of the best parts.
At first, i wasn't sure i was going to make the wheel running, i didn't know
how to do it. But it just didn't feel right to have a watermill not running.
> Feels like I should be sitting on the bank with my toes in the water
baiting
> a fish hook!
:-)
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This was one of my favorite images for this round. The water gives a sense
of motion, while the rest of the image has a peaceful feel to it. As for
the walls of the house, maybe moving the light so that the wheel casts a
bigger shadow on them might help - but then again, doing that might detract
from the wheel itself.
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