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Here they are:
http://www.irtc.org/stills/2003-02-28/view.html
Lots of good entries this round. This is going to be tough to vote on...
--
Slash
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"Slashdolt" <jer### [at] questsoftwarecom> wrote in message
news:3e64a8e9@news.povray.org...
> Here they are:
>
> http://www.irtc.org/stills/2003-02-28/view.html
>
> Lots of good entries this round. This is going to be tough to vote
on...
Thanks SD. I think you're right. Just looked at all the thumbs, and
wow! they look great to me!
I'll download them all tonight and have a better look. :)
(Agh! Can't wait!) ;)
~Steve~
>
> --
> Slash
>
>
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Slashdolt wrote:
>Here they are:
>
>http://www.irtc.org/stills/2003-02-28/view.html
>
>Lots of good entries this round. This is going to be tough to vote on...
>
Yep, some impressive stuff there! Damn, voting is going to take as long as
entering! :-)
RG
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"Slashdolt" <jer### [at] questsoftwarecom> wrote in message
news:3e64a8e9@news.povray.org...
> Here they are:
>
> http://www.irtc.org/stills/2003-02-28/view.html
>
> Lots of good entries this round. This is going to be tough to vote on...
>
> --
> Slash
My first time entering and voting. Is it just me or are about half the
entries water wheels? *sigh* Seems like many entries would be better off in
the Architecture round.
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On Tue, 4 Mar 2003 16:56:13 -0500, "Tyler Eaves"
<tyl### [at] coastergamesnet> said:
>
>"Slashdolt" <jer### [at] questsoftwarecom> wrote in message
>news:3e64a8e9@news.povray.org...
>> Here they are:
>>
>> http://www.irtc.org/stills/2003-02-28/view.html
>>
>> Lots of good entries this round. This is going to be tough to vote on...
>>
>> --
>> Slash
>
>My first time entering and voting. Is it just me or are about half the
>entries water wheels? *sigh* Seems like many entries would be better off in
>the Architecture round.
>
Almost every round has one idea that gets done about a dozen times.
This round it's water wheels, last round was bullets frozen in
mid-air, next round will probably be WTC redesigns.
---
Bob Chmilnitzky (a.k.a. Jet Jaguar)
I have a spam blocking address. Replying to me is like pulling teeth.
Visit my crappy home page at http://home.att.net/~chmilnir/
MSTie #54297
Crossposting makes Baby Jesus cry.
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Slashdolt <jer### [at] questsoftwarecom> wrote in message
news:3e64a8e9@news.povray.org...
> Here they are:
>
> http://www.irtc.org/stills/2003-02-28/view.html
>
> Lots of good entries this round. This is going to be tough to vote on...
>
Ok, now that I've had a chance to look at all the entries closely, it's even
tougher than I thought! So far I've narrowed my top 3 down to about 15.
Congrats to everyone, a lot of hard work represented in this round.
RG - and for the next round, if I can only think of something architechural
that's not too architechnical...
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gonzo wrote:
>Ok, now that I've had a chance to look at all the entries closely, it's even
>tougher than I thought! So far I've narrowed my top 3 down to about 15.
>
>Congrats to everyone, a lot of hard work represented in this round.
I also found several candidates for the top three. It's tough; voting in the
IRTC is an exercise in comparing apples and oranges.
>RG - and for the next round, if I can only think of something architechural
>that's not too architechnical...
RG, you're an animal! Seven images in the last five rounds and still going
strong...talk about an appropriate nickname!
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Renderdog wrote:
>RG, you're an animal! Seven images in the last five rounds and still going
>strong...talk about an appropriate nickname!
>
Heh heh, I think there's an old country song that says it best... "I've
always been crazy, but its kept me from going insane!"
Actually, due to a back injury I've just had a lot of free time in the last
year. I'm now back to about 85% functionality again (and probably won't
get much better) so other activities are starting to demand more time
again...
Seriously, for anyone who's down with a physical impairment, I heartily
recommend POV as therapy. It may not help your physical problem, but it
sure helps keep the mind busy, which is an excellent anti-depressant.
The architecture topic hasn't really clicked yet either, so inspiration may
be a little low for this round... I've got a vague idea, but no idea how
to implement it. Any isosurface experts out there want to team up on a
joint effort?
RG - yes, there IS a reason for the nickname
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