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I'm attempting to render a very old scene I created in POV-Ray v3.1 with
POV-Ray 3.6 and am getting an error on a lathe object where I've used a
vector instead of a UV_Vector. Unfortunately the value for the vector i
s
generated by vrotate() like so...
#declare brace1_1 = vrotate(<curve+ringThickness, 0, 0>, maxAngle*z) -
<curve-barrelRadius, 0, 0>
How do I convert brace1_1 to a uv_vector so x=u and y=v?
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i'm an idiot. Ignore this post. I'll repost it in the povray.general
newsroom. Sorry.
On Fri, 27 Aug 2004 15:13:31 +1000, Charles Worm <drw### [at] eye-dropnet>
wrote:
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"Charles Worm" <drw### [at] eye-dropnet> wrote:
> I'm attempting to render a very old scene I created in POV-Ray v3.1 with
>
>
> POV-Ray 3.6 and am getting an error on a lathe object where I've used a
>
>
> vector instead of a UV_Vector. Unfortunately the value for the vector i
> s
>
> generated by vrotate() like so...
>
> #declare brace1_1 = vrotate(<curve+ringThickness, 0, 0>, maxAngle*z) -
>
>
> <curve-barrelRadius, 0, 0>
>
> How do I convert brace1_1 to a uv_vector so x=u and y=v?
My name is also Charles Worm. Very interesting to know that there is
somebody with exactly the same name as i have.
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