POV-Ray : Newsgroups : povray.binaries.programming : Macros that produce highly complex scenes : Re: Macros that produce highly complex scenes Server Time
20 Apr 2024 08:28:13 EDT (-0400)
  Re: Macros that produce highly complex scenes  
From: ABX
Date: 18 Feb 2003 13:02:31
Message: <g6t45vct67u5uvf602plv3vnroudreh021@4ax.com>
On Tue, 18 Feb 2003 11:52:16 -0600, "Michael Goldshteyn"
<mgo### [at] n-o-s-p-a-m-earthlinknet> wrote:
> Does anyone know of any cool macros that produce generated scenes with an
> appearance of high complexity? I have seen several such macros that
> recursively build things. I am looking for ones I can use to generate very
> large (resolution) images containing many objects of different sizes. I want
> the images to appear VERY busy.

I'm not sure why you are asking in this group but a few isosurfaces can be
enough.

ABX


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