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Shire,
SmoothTeddy is designed to be a proove of concept. I dont think that
you can use it in bigger projects.
Anyhow the ideas behind a great, because
it does two things in a small, neat java application:
mesh subdivision
and
painting on polygon meshes.
If you want to make bigger models (and use it without any problems in
POV-Ray) you can look at this tools:
Wings3D (http://www.wings3d.com/), free polygon modeller
or
Rheingold3D (http://www.tb-software.com/products2.html), commercial
polygon modeller
and
Tattoo (http://www.terabit.nildram.co.uk/tattoo/), free realtime mesh
painting software
All 3 tools gives you much more on hand and can be used with POV-Ray.
B&R
-tb
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