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Gilles Tran wrote:
>
> Not with radiosity (and perhaps photons, I didn't test).
> Here is memory use for the scene below, with and without radiosity:
> 320 x 240 : 13 Mb (150 kb)
> 640 x 480 : 30 Mb (190 kb)
> 1600 x 1200 : 58 Mb (324 kb)
> 6400 x 4800 : 105 Mb (10 Mb)
>
> Fortunately, the increase isn't proportional, but it's still important, and
> this scene is minimal.
>
> global_settings{
> radiosity{error_bound 0.02 count 300 recursion_limit 1}
> }
Well - with that settings for sure. But that is not a question of render
size but of radiosity samples taken and stored. If your settings lead
to a lot of samples being taken during final trace the memory use will
raise during the render.
Memory use by photons do not increase during render.
Christoph
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Last updated 06 Jul. 2004 _____./\/^>_*_<^\/\.______
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