POV-Ray : Newsgroups : povray.binaries.images : Delving into the bozo world (144KB) : Re: Delving into the bozo world (144KB) Server Time
25 Apr 2024 11:49:40 EDT (-0400)
  Re: Delving into the bozo world (144KB)  
From: Chris Huff
Date: 17 Oct 2000 19:59:37
Message: <chrishuff-A98B64.19021917102000@news.povray.org>
In article <39ECE0E9.305975BC@hotmail.com>, Tor Olav Kristensen 
<tor### [at] hotmailcom> wrote:

> Do you mean that the noise3d function also uses a kind of bozo pattern ?

The bozo pattern *is* noise3d, or actually, Noise(). So are bumps(when 
used outside of normals) and spotted.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

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