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In article <39ECE0E9.305975BC@hotmail.com>, Tor Olav Kristensen
<tor### [at] hotmailcom> wrote:
> Do you mean that the noise3d function also uses a kind of bozo pattern ?
The bozo pattern *is* noise3d, or actually, Noise(). So are bumps(when
used outside of normals) and spotted.
--
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/
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