Magnatune: We Are Not Evil
  POV-Ray : Newsgroups : povray.binaries.programming : Blueprint output : Re: Blueprint output Server Time: 2 Dec 2008 20:07:04 GMT
  Re: Blueprint output  
From: Mike Williams
Date: 12 Apr 2005 14:26:59
Wasn't it Steely who wrote:
>Hi, folks!
>
>I am not a programmer, so I don´t have a clue if this is an easy task or if
>you will hang me for the question. The idea is, to have a render output
>option for making blueprints of the scene, like the wireframe- or edge-view
>option in other programs. Something like the +UD option, but for the shapes
>insted of the bounding boxes.
>
>I suppose, it will not be easy, as POVRay doesn´t have polygons, but it
>would be a great help when making real huge buildings and such things, to
>have a bluprint where you can write down measures and distances and such.
>
>Just thinking .... ;-)
>

For a real blueprint, you probably don't want a wireframe of the whole
house, what you want is a slice through the house, like this:

plane {y,0.1
  pigment {
  object
    { House
      rgb <0,0,1>
      rgb 1
    }
  }
}



-- 
Mike Williams
Gentleman of Leisure


Post a reply to this message

Copyright 2003-2008 Persistence of Vision Raytracer Pty. Ltd.