On 6/18/2021 8:41 AM, Mike Horvath wrote:
> Is there a way to override textures or materials that have already been
> declared or applied?
>
> I am trying to create a depth map, and need to apply a custom texture to
> the entire object.
>
> Thanks.
>
>
> Mike
Specifying an empty texture
texture {}
to the original object does not seem to do the trick.
Mike
Post a reply to this message
|