|
|
Awesome, thanks!
A couple of questions:
1. I cannot render either of the scripts you created. Seems the floor
and landscape objects are missing. What format do they take?
2. What does the proximity function do? I don't know what a proximity
function is.
Mike
On 4/20/2021 2:46 AM, Thomas de Groot wrote:
> That "later today" was sooner than expected.
>
> In the attached zip file are three POV-Ray codes:
>
> 1) the original code by Kirk Andrews which you can use as reference
> (KA_LandscapeTutorial.pov)
>
> 2) my own code based on (1) where I have added and/or changed a couple
> of things. This code I use currently for any landscape, whether they are
> trees or rocks or whatever (My objects poser.pov)
>
> 3) My own code for trees, with probability added for different types of
> trees (My tree poser.pov)
>
> They do not answer /all/ your conditions maybe, but come very close
> indeed. I think you can improve where necessary :-)
>
> If in doubt, please yell.
>
Post a reply to this message
|
|