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Op 18/01/2021 om 18:17 schreef Ash Holsenback:
> On 1/18/21 2:27 AM, Thomas de Groot wrote:
>> Op 17/01/2021 om 17:08 schreef Ash Holsenback:
>>> well... i've been watching the mandalorian. the very cool story
>>> boards in the end credits are very cool... inspired me to start
>>> roughing out a scene
>>
>> Very good start. I like the atmosphere already.
>>
>
> hey thanks... how about something a bit more dramatic! looks_like on
> both the sources with high emission made atmospherics in background
> pop...and the halo on the 2nd sun. 2nd sun also injected some need light
> into the compound.
>
> i think my next challenge is doing something to the ground. if anyone
> knows of something procedural that would look good at low viewing angle.
> wavy / ripply in some spots smooth-ish in others... post away!
Yes, dramatic!
For the ground, how about this. In the scene I am currently working on
since October last year (no info is provided until further notice ;-) )
I use a piment_pattern controlling several image_maps of stony grounds.
The pigment_pattern itself is also a stony ground image_map. Then
uv_mapped on a mesh, but an appropriate height_field would also do.
--
Thomas
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