Hello,
Little brain teaser : the attached image is part of an animation that
simulates a simplified sundial. In order not to overload the image, the
shadow of the sundial has been removed with the "no_shadow" attribute.
But not for the gnomon to get the "time". As you can see, its shadow is
also projected on the ground "through" the wall.
So, how to remove this shadow on the floor but keep the shadow on the wall ?
--
Kurtz le pirate
Compagnie de la Banquise
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