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Op 16/10/2020 om 22:42 schreef Bald Eagle:
> "Kenneth" <kdw### [at] gmailcom> wrote:
>
>> An idea off the top of my head: Instead of a flat billboard, you could make a
>> simple low-rez height_field for the tree (including the trunk too, possibly).
>
> Hmmm.
> If a heightfield is just a displacement based on the grayscale value of the
> image pixels, then you could also make an isosurface of it, and abs() should
> mirror the
> displacement in both directions.
> Then I think there's the isosurface approximation macros that could make a
> mesh{} of _that_, and then you could possibly make a whole 3D tree from just the
> image.
> Alternatively, I guess you could just intersect{} it with a box and texture it
> with the image_map and see how that turns out...
>
> Just thinking out loud..
>
>
Yes, all good suggestions needing to be tested... I have a bit too many
things on my daily plate to be able to chew them properly at this
moment. Starting a /new/ ToDo list (as if that would help).
--
Thomas
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