POV-Ray : Newsgroups : povray.binaries.images : Applying textures to a spherical heightfield section afterwards? : Re: Applying textures to a spherical heightfield section afterwards? Server Time
23 Apr 2024 14:32:00 EDT (-0400)
  Re: Applying textures to a spherical heightfield section afterwards?  
From: Le Forgeron
Date: 12 Sep 2020 09:55:04
Message: <5f5cd338$1@news.povray.org>
Le 12/09/2020 à 15:05, Bald Eagle a écrit :
> =?UTF-8?Q?J=c3=b6rg_=22Yadgar=22_Bleimann?= <yaz### [at] gmxde> wrote:
> 
>> According to the official 3.7 tutorial, the texture/pigment statement
>> still has to be part of the original mesh2 definition -
> 
> The _NAME_ of the texture does - which can be defined in the pov file that then
> includes your mesh2.
> 
> 
See, we have smart people here !


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