POV-Ray : Newsgroups : povray.binaries.images : Isosurface beveled text : Re: Isosurface beveled text Server Time
24 Apr 2024 09:36:58 EDT (-0400)
  Re: Isosurface beveled text  
From: William F Pokorny
Date: 17 May 2020 04:16:01
Message: <5ec0f2c1$1@news.povray.org>
On 5/16/20 9:35 PM, Cousin Ricky wrote:
> These objects are all derived directly from the standard POV-Ray fonts 
> cyrvetic.ttf and timrom.ttf.  No hand construction of glyphs was 
> involved.  I first created image maps from text{} objects using trace() 
> (literally millions of calls), then used the image maps in isosurface 
> functions.  The technique is slow to be sure, but it doesn't leave 
> corner artifacts like Bevelled_Text() in shapes.inc does, and it can 
> also create rounded edges, which Bevelled_Text() cannot do.
> 
> I am working on a tutorial for this technique.

Cool. Images remind me of *mart signs. "Triple packs of 100 billion 
Ultra5G-Rays on sale now!" ;-)

Bill P.


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