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On 5/16/20 9:35 PM, Cousin Ricky wrote:
> These objects are all derived directly from the standard POV-Ray fonts
> cyrvetic.ttf and timrom.ttf. No hand construction of glyphs was
> involved. I first created image maps from text{} objects using trace()
> (literally millions of calls), then used the image maps in isosurface
> functions. The technique is slow to be sure, but it doesn't leave
> corner artifacts like Bevelled_Text() in shapes.inc does, and it can
> also create rounded edges, which Bevelled_Text() cannot do.
>
> I am working on a tutorial for this technique.
Cool. Images remind me of *mart signs. "Triple packs of 100 billion
Ultra5G-Rays on sale now!" ;-)
Bill P.
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