POV-Ray : Newsgroups : povray.general : Speeding up rendering many spheres : Re: Speeding up rendering many spheres Server Time
20 Apr 2024 09:23:54 EDT (-0400)
  Re: Speeding up rendering many spheres  
From: Alain Martel
Date: 6 May 2020 14:58:43
Message: <5eb308e3$1@news.povray.org>
Le 2020-05-06 à 14:08, Nicolas George a écrit :
> "Bald Eagle" , dans le message
> <web.5eb2f40cddc05618fb0b41570@news.povray.org>, a écrit :
>> For bounding, blobs are apparently the way to go.
> 
> I doubt it. The principle of bounding box is that they need to be as fast as
> possible, while blobs are vey slow.

Slow, yes, but not as slow as a merge of 100's of objects. If you have a 
few K objects, the blob get much faster than a merge.


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