POV-Ray : Newsgroups : povray.binaries.images : Light & Shadows : Re: Light & Shadows Server Time
19 Apr 2024 10:44:34 EDT (-0400)
  Re: Light & Shadows  
From: Cousin Ricky
Date: 26 Apr 2020 13:16:34
Message: <5ea5c1f2@news.povray.org>
On 2020-04-23 1:44 PM (-4), Norbert Kern wrote:
> In fact texturing was really simple. A finish like "specular 0.3 roughness 0.003
> diffuse 0.6 ambient 0" worked with nearly all objects. When I used assumed_gamma
> 2.2 there was much more work to do :-)
> 
> The biggest change was to reduce the radiosity contribution of the sky.
> Here I used rather extreme settings (at least for me) -
> 
> #version 3.7;
> 

With #version 3.7; all ambients are forced to 0 anyway.


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