On 2020-04-07 10:06 PM (-4), Cousin Ricky wrote:
> I'm still working on collision avoidance between the 3 types of
> stud proteins, preferably faster than O(n²).
Well, so far all my attempts at algorithmic collision avoidance have
succeeded in 100% collision avoidance, but with a glaring lack of
uniform interspersion. Some of my attempts are attached. The best
looking virion is the one with no collision avoidance at all! Looks
like I will have to go brute force. (The WIPs posted above use the same
non-avoidant algorithm as space_scov_proteins0.jpg, but with jittered
spikes.)
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