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Am 2/4/20 3:55 AM, also sprach Francescodario Cuzzocrea:
>
> Hi Alain, and thanks for your reply !
> Thank for the union tip ! I was using union with split_union off before
> (otherwhise the object was splitted up in unpredictable way when
> rotated/translated), then I discovered merge and decided to go for it as it
> seemed more appropriate, but effectively using union rendering times are a bit
> faster :)
>
>
>
Did the union fix the problem? (I liked this idea. I ran into a similar
issue where I thought merge was more appropriate for cutting my
mono-colored object, but it had glitches that were solved by using union
instead.)
--
dik
Rendered 49,882,521,600 of 49,882,521,600 pixels (100%)
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