POV-Ray : Newsgroups : povray.general : Smooth triangles tutorials/tools? : Smooth triangles tutorials/tools? Server Time
18 Apr 2024 23:01:55 EDT (-0400)
  Smooth triangles tutorials/tools?  
From: Jörg "Yadgar" Bleimann
Date: 1 Feb 2020 12:54:37
Message: <5e35bb5d$1@news.povray.org>
Hi(gh)!

To get rid of pixel artifacts when rendering Earth surface reliefs 
(mesh2 objects, not heightfields!) from topographic data, I tried smooth 
triangles... but as Melody's normal vector generator run abysmally slow 
(200 days for just one 3601 by 3601 data points tile!), I'm looking for 
a good introduction into smooth triangle normal calculation (the 
official 3.7 tutorials says nothing about it) - or at least a tool which 
does the math for me!

See you in Khyberspace!

Yadgar


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