POV-Ray : Newsgroups : povray.general : versions : Re: versions Server Time
16 Apr 2024 09:13:27 EDT (-0400)
  Re: versions  
From: Alain Martel
Date: 2 Nov 2019 08:46:27
Message: <5dbd7aa3$1@news.povray.org>
Le 2019-11-01 à 04:58, Mr a écrit :
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> Op 25/10/2019 om 17:18 schreef Dick Balaska:
>>> Speaking of POV-Ray versions, what version are y'all using?
>>>
>>> I see several tags in git,
>>> v3.8.0-x.tokenizer.* (2019-01-02)
>>> v3.8.0-x.freetype.2 (2019-02-19)
>>> and
>>> v3.8.0-alpha.10064268 (2019-02-18)
>>>
>>> Is the tokenizer stable?  I was waiting for clipka to merge that before
>>> importing it into qtpovray, but he seems to have wandered off into RL.
>>>
>>> Cousin Ricky says the '268 version doesn't build out of the box.
>>>
>>> I wished we'd cut a 3.8.0 release when we were oh-so-close 2 years ago.
>>> There were a bunch of new features over 3.7 and it was pretty stable. My
>>> plan was to release qtpovray to the debian pool when 3.8 happened, but
>>> it looks like now an actual 3.8 release is a dream.
>>>
>>> -
>>> dik
>>> Rendered 17306265600 of 40928716800 pixels (42%)
>>
>>
>> I am using povray-3.8.0-alpha.10064268-av691-win64 which is stable as
>> far as I can tell: I never had any strange things happening. Don't know
>> where Clipka has wandered off to, but I have assumed that he has decided
>> to dedicate himself entirely to the development of POV-Ray, without
>> being disturbed by our shouts and bangings on the front door. ;-)
>>
>> I may be wrong, though...
>>
>> --
>> Thomas
> 
> Happy that it does feature AA type 3, etc. I am waiting to see if 3.8 can merge
> as many versions as possible (using Uberpov and 3.7 currently) if nothing from
> uberpov is missing in 3.8 AND if it gets officially distributed (builds?) The
> Blender exporter could be simplified switching to it only. any chance of seing
> HG pov  get merged as well?
> I would speculate that Indeed clipka could be coding silently on bigger projects
> than usual rather than just having a life, because that would be more consistent
>   with the mysterious new color spaces that were added to POV 3.8 :-) Unless
> someone else put them there and could explain what they are for?
> 
reflection{Reflect roughness Rough} is still on the to-do list.


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