Le 15/07/2019 à 04:16, Bald Eagle a écrit :
>
> So, I was trying to puzzle out how to texture the rotated and twisted pigment
> function isosurfaces I've been working on, and it became clear that there's no
> way to continually rotate a pigment pattern around an axis as a function of that
> abscissa.
>
> To my knowledge there is currently no way to do this to a pigment.
>
> Attached is a simple illustration of a cylinder textured with such a warped
> pigment (hexagon).
>
> This was done by taking intersections of the cylinder and thin discs, that were
> textured with a progressively rotated version of the pigment and stacked.
>
Patch done in Hgpovray38
( available at
https://github.com/LeForgeron/povray/releases/tag/v3.8.0.alpha%2BHg.227.Bl%C3%A9
> https://github.com/LeForgeron/povray/releases/tag/v3.8.0.alpha%2BHg.227.Bl%C3%A9
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