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Le 04/07/2019 à 08:48, Thomas de Groot a écrit :
> On 3-7-2019 15:13, pascal wrote:
>> Hello,
>>
>> I tried in vain to achieve in povray some kind of realistic wooden
>> floor such as described here in Blender :
>>
>> https://www.blenderguru.com/tutorials/photorealistic-wood
>>
>> I don't even know if it's possible in povray because I don't remember
>> seeing scenes like these. (Even if it's possible to translate such
>> part of a scene in the povray language from Blender).
>>
>> I tried many things with textures (layered, groups etc) but it seems I
>> don't improve significantly my wood.
>>
>> Any clue ?
>>
>>
>> Thanks in advance
>>
>> Pascal
>
> Like Alain, mentioned: those wooden floors are map-based, and using
> appropriate maps you can certainly achieve similar floors.
>
> Another way to go is by using isosurfaces. An excellent example of this
> was developed by Christoph Hormann:
> http://www.imagico.de/pov/wood_seq_en.php
>
> Also in the past, a couple of macros were developed, one by Dan
> Hentschel, and one by myself. They are fairly correct both but not as
> spectacular as map-based floors. If you are interested, I can post them
> here.
>
Thanks for all your answers.
Of course I'm interested !
Thanks in advance
P.G.
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