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On 6/10/19 1:35 PM, Cousin Ricky wrote:
> I want to string objects together in a chain. Each segment is initially
> defined vertically, then rotated using macro Reorient_Trans() before
> being translated into position.
>
> When I string the objects together, they usually end up rotated with
> respect to each other. Since the objects all start out vertical, a
> simple counter-rotation about y should align them. The question is, by
> what amount?
Quick stab in the dark if hgpovray38 not an option for you. Look at the
shipped animation scene:
<install>/scenes/animations/splinefollow.
I remember Rune supporting a banking parameter in that sample - which
perhaps can be 0.0.
Bill P.
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