POV-Ray : Newsgroups : povray.binaries.images : mountain and and : Re: mountain and and Server Time
23 Apr 2024 15:25:48 EDT (-0400)
  Re: mountain and and  
From: Thomas de Groot
Date: 3 Feb 2019 03:01:07
Message: <5c569fc3$1@news.povray.org>
On 3-2-2019 5:57, And wrote:
> Alain <kua### [at] videotronca> wrote:
>> Le 19-02-02 à 09:23, And a écrit :
>>> Thomas de Groot <tho### [at] degrootorg> wrote:
>>>> On 1-2-2019 4:15, And wrote:
>>>>> Remove media:
>>>>>
>>>>
>>>> Looking good. However, even better would be to (1) randomise the tracing
>>>> a bit creating clearings and clumps, and (2) randomise the sizes
>>>> allowing for larger and smaller trees.
>>>>
>>>> --
>>>> Thomas
>>>
>>> Wrote a file to place object and avoid overlap.
>>>
>>
>> If you want to make a forest, then, avoiding overlap is not than
>> important. You only want to prevent to much of an overlap.
> 
> Basically I store the position on a file. And apply a bit large tree model.
> 

At this stage, I think the following might be of interest to you:

http://news.povray.org/povray.binaries.images/attachment/%3Cweb.4ac2c552a7005b411322341f0@news.povray.org%3E/landscapetutorial.pov.txt

I have used code snippets tailored to my needs ever since Kirk Andrews 
posted this.

-- 
Thomas


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