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On 9-11-2018 9:30, clipka wrote:
> Am 09.11.2018 um 09:09 schrieb Thomas de Groot:
>> On 9-11-2018 9:01, Thomas de Groot wrote:
>>> absorption srgb <0.1, 0.3, 0.5>*10
>>
>> better to also use:
>> absorption srgb <0.1, 0.3, 0.5>*10/Scale
>
> Never try to scale sRGB colours this way. It won't work as expected.
>
> Either use linear colour values, or store the sRGB colour(!) in a
> variable and then scale it (though IIRC the syntax for the latter is
> tricky).
Yes. I remember now. My bad. However, principle for the scene remains
the same.
--
Thomas
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