POV-Ray : Newsgroups : povray.binaries.images : GSOPP : Re: GSOPP Server Time
23 Apr 2024 23:10:18 EDT (-0400)
  Re: GSOPP  
From: Jim Holsenback
Date: 30 Sep 2018 08:56:53
Message: <5bb0c815$1@news.povray.org>
On 9/30/18 7:06 AM, Thomas de Groot wrote:
> On 30-9-2018 11:18, Jim Holsenback wrote:
>> On 9/27/18 7:39 PM, Alain wrote:
>>> It's possible that you may be able to use adaptive 0 for those. If 
>>> it's not good, try adaptive 1.
>>> With adaptive 0, you can use some insane values for your area_light, 
>>> like :
>>> area_light x y  1025 1025 circular orient adaptive 0
>>>
>>> and still get good performances.
>>> Using adaptive 0 don't turn the feature off, neither will using 
>>> adaptive off.
>>> The only way to turn adaptive off is to remove adaptive from the 
>>> definition.
>>
>> i removed jitter and used adaptive 0 (with /no/ other area light 
>> changes) and cut 20 hours off the render time...3 cheers for 
>> +am3...i'm a fan!
> 
> Out of curiosity, what were your values for +a, +ac, and +r, using +am3?
> 
+am3 +a0.015 +ac0.995 +r3


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