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On 30-9-2018 11:18, Jim Holsenback wrote:
> On 9/27/18 7:39 PM, Alain wrote:
>> It's possible that you may be able to use adaptive 0 for those. If
>> it's not good, try adaptive 1.
>> With adaptive 0, you can use some insane values for your area_light,
>> like :
>> area_light x y 1025 1025 circular orient adaptive 0
>>
>> and still get good performances.
>> Using adaptive 0 don't turn the feature off, neither will using
>> adaptive off.
>> The only way to turn adaptive off is to remove adaptive from the
>> definition.
>
> i removed jitter and used adaptive 0 (with /no/ other area light
> changes) and cut 20 hours off the render time...3 cheers for +am3...i'm
> a fan!
Out of curiosity, what were your values for +a, +ac, and +r, using +am3?
--
Thomas
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