POV-Ray : Newsgroups : povray.binaries.images : GSOPP : Re: GSOPP Server Time
25 Apr 2024 02:10:15 EDT (-0400)
  Re: GSOPP  
From: Thomas de Groot
Date: 30 Sep 2018 07:06:13
Message: <5bb0ae25$1@news.povray.org>
On 30-9-2018 11:18, Jim Holsenback wrote:
> On 9/27/18 7:39 PM, Alain wrote:
>> It's possible that you may be able to use adaptive 0 for those. If 
>> it's not good, try adaptive 1.
>> With adaptive 0, you can use some insane values for your area_light, 
>> like :
>> area_light x y  1025 1025 circular orient adaptive 0
>>
>> and still get good performances.
>> Using adaptive 0 don't turn the feature off, neither will using 
>> adaptive off.
>> The only way to turn adaptive off is to remove adaptive from the 
>> definition.
> 
> i removed jitter and used adaptive 0 (with /no/ other area light 
> changes) and cut 20 hours off the render time...3 cheers for +am3...i'm 
> a fan!

Out of curiosity, what were your values for +a, +ac, and +r, using +am3?

-- 
Thomas


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