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On 9/22/2018 6:36 AM, Mike Horvath wrote:
> On 9/22/2018 4:27 AM, Stephen wrote:
>> On 22/09/2018 06:41, Mike Horvath wrote:
>>> Is there a way to change the handedness of a scene? I am doing a lot
>>> of astronomy calculations, and they are all right handed.
>>>
>>
>> You could put all that Matrix maths in the Bezier-patch torus thread
>> to use.
>>
>> http://www.techart3d.com/2016/02/convert-left-handed-to-right-handed-coordinates/
>>
>
> What would I need to do for astronomy maths? In the equations I am using
> the Z and Y axes are switched.
>
> Also, how do I multiply matrix transforms in POV-Ray?
>
>
> Mike
The directions of rotations also seem reversed.
Mike
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