POV-Ray : Newsgroups : povray.general : Global handedness setting? : Re: Global handedness setting? Server Time
19 Apr 2024 22:41:54 EDT (-0400)
  Re: Global handedness setting?  
From: Mike Horvath
Date: 22 Sep 2018 11:21:59
Message: <5ba65e17$1@news.povray.org>
On 9/22/2018 6:36 AM, Mike Horvath wrote:
> On 9/22/2018 4:27 AM, Stephen wrote:
>> On 22/09/2018 06:41, Mike Horvath wrote:
>>> Is there a way to change the handedness of a scene? I am doing a lot 
>>> of astronomy calculations, and they are all right handed.
>>>
>>
>> You could put all that Matrix maths in the Bezier-patch torus thread 
>> to use.
>>
>> http://www.techart3d.com/2016/02/convert-left-handed-to-right-handed-coordinates/ 
>>
> 
> What would I need to do for astronomy maths? In the equations I am using 
> the Z and Y axes are switched.
> 
> Also, how do I multiply matrix transforms in POV-Ray?
> 
> 
> Mike

The directions of rotations also seem reversed.


Mike


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