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On 9/22/2018 4:27 AM, Stephen wrote:
> On 22/09/2018 06:41, Mike Horvath wrote:
>> Is there a way to change the handedness of a scene? I am doing a lot
>> of astronomy calculations, and they are all right handed.
>>
>
> You could put all that Matrix maths in the Bezier-patch torus thread to
> use.
>
> http://www.techart3d.com/2016/02/convert-left-handed-to-right-handed-coordinates/
>
What would I need to do for astronomy maths? In the equations I am using
the Z and Y axes are switched.
Also, how do I multiply matrix transforms in POV-Ray?
Mike
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