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On 6-8-2018 19:43, Mike Horvath wrote:
> I think it did have something to do with scale. The problem went away,
> but don't know how or why.
>
That is probably true. To avoid confusion, I generally scale the
container at the end, e.g.:
sphere {
0, 1
hollow
material {
texture {
pigment {rgbt 1}
}
interior {
media {
emission 10/MyScale
scattering 3/MyScale
density {
spherical
density_map {MyMap}
}
}
}
}
scale MyScale
}
--
Thomas
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