|
|
Le 31/07/2018 à 04:32, dick balaska a écrit :
> On 07/30/2018 07:46 PM, Bald Eagle wrote:
>
>>
>> What are your recommendations for installing side-by-side with QtPOV-Ray?
>>
>
> If'n I had stuck with my websockets edition (which I've abandoned now) I
> could have easily added my websockets vfe to hgpovray and then the user
> could select it as the render engine.
>
> Now it would be possible to build qthgpovray as a separate program,
> which may be easy. I touched nothing in ./source which is probably where
> hgpovray did all of his work. It would depend if he did something
> funky to the Makefiles, like custom compile options.
>
Nothing funky, and its all in my branch feature/extended-mesh, forked
fresh from official master branch
See if you want to pull it anywhere:
https://github.com/LeForgeron/povray/tree/feature/extended-mesh
The first commit is the patch,
The second commit is the merge into hgpovray38 (and you do not need it)
Post a reply to this message
|
|