Hi(gh)!
Following a thread on Jupiter images on p.o-t, I started to model some
basic gas giant textures based on this (non-POV-Ray) tutorial:
https://www.seedofandromeda.com/blogs/49-procedural-gas-giant-rendering-with-gpu-noise
with color suggestions gleaned from here:
http://visions2200.com/Articles/ExtrasolarSpeculations.html (the chapter
"Color, Albedo and Temperature), I made a "cold Jovian" gas giant as
attached below...
...but how do I get realistic storm systems? The ones at "Seed of
Andromeda" do not look very convincing, they would have to drag in
clouds in a spiralling rather than a straight way (like with the
black_hole warp of POV-Ray). Is there some trick to achieve a "spiral warp"?
See you in Khyberspace!
Yadgar
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