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Hi(gh)!
On 22.06.2018 09:36, Thomas de Groot wrote:
> Beware that your font path is not for universal use! Users have to edit
> your code in order to use it properly. For demonstration purposes it is
> better to stick to the standard ttf's provided by POV-Ray.
Yes, I know and initially planned to add a comment... but it was late
and I wanted to get the thing online before laying down for sleep! I
also will refine the code in the coming days, especially implementing
arrays and loops for the depth/elevation levels and their arrangement in
color_maps, and making the map legend parametrizeable for different map
layouts...
And later on, I will do much modification on surface textures and
vegetation, thus "Afghanizing" the whole scenery... but at the moment,
it's still a pipe dream.
See you in Khyberspace (yes, it may turn out the become some sort of
fictional Khyberspace!)
Yadgar
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