By chance, I rediscovered Cedeaq's code from back in 2010. It was an
answer to a query by Patrick Elliott
(http://news.povray.org/povray.general/thread/%3C4ca93948%40news.povray.org%3E/?ttop=371487&toff=200&mtop=351355).
I didn't change the principle but corrected a few minor issues, added my
own stuff, and streamlined the landscape parameters. The result is
(still) a fast and interesting landscape generator.
Please find the code in p.b.scene-files for your amusement and play.
--
Thomas
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