POV-Ray : Newsgroups : povray.binaries.images : hilbert2d utility : Re: hilbert2d utility Server Time
19 Apr 2024 14:37:53 EDT (-0400)
  Re: hilbert2d utility  
From: Stephen
Date: 7 May 2018 10:53:50
Message: <5af0687e$1@news.povray.org>
On 07/05/2018 15:07, Bald Eagle wrote:
> Stephen <mca### [at] aolcom> wrote:
>> On 07/05/2018 11:16, Paolo Gibellini wrote:
>>> Stephen wrote on 03/05/2018 19:05:
>>>> On 03/05/2018 16:50, jr wrote:
>>>>> see message in p.b.utilities
>>>>>
>>>>
>>>> I have been playing with the spheresweep output. As I try to trace() a
>>>> grass landscape with a path of flowers following a Hilbert Curve.
> 
> This would work well with Kenneth's "sideways heightfield" city building concept
> to make shrubs or a hedge maze.
> 

There is already an Ivy generator. But you could grow moss or lichen 
over a building.


> And,
> If there's a bustle in your hedgerow, don't be alarmed, now.
> 

If there is. Then the bugs in my code could wear it. :)
Might even eat it. Because on several occasions they have eaten all my 
RAM. :(

Which means I am restarting from step 2.

Loops, my version of the perpetual motion machine.

-- 

Regards
     Stephen


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.