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Okay, I started to add reflection, fresnel, and conserve_energy to the
wood texture. But i don't see any difference to how it was before. The
ior goes into the interior, but does solid lumber have an interior?
To allow us all to experiment a bit, I am going to put my test files
into the p.b.scene-files section. So, feel free to experiment or to
demonstrate some effects. I am eager to learn! :-)
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