I thought I posted it before but don't see it. Strange. Well, here again.
Look at the horizon: a distant haze makes the horizon line less visible.
I wonder how to accomplish this. I had no success with Fog 1 and Fog 2.
For now, I have to use a graphic program but would prefer that POV-Ray
can do this job. I wonder, if a media-filled very vast torus can do the
thing. I however have still problems to handle media.
How would you accomplish such a distant horizon haze?
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