|
|
I am not getting the results I want.
#declare light_source_location = vrotate(<0,0,-1>, <-060,-060,+000>);
#declare light_source_rotation = VtoA(light_source_location);
#debug "\n"
#debug concat("angles = ", vstr(3, light_source_rotation, ",", 0, -1), "\n")
#debug "\n"
The input and output angles do not match.
I would also rather omit the z angle in the result, so that there is
only rotation around the x and y axes.
Mike
Post a reply to this message
|
|