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I have the following settings. However, I can't get the sun_object to
appear visible. What am I doing wrong? Thanks.
Mike
// -------------------------------------------------------------
// Universe
#declare feet_units = 20; // LDU per foot
#declare mile_units = 5280 * feet_units;
#declare plate_size = 32 * feet_units;
#declare earth_fudge = 1/10; // precision issues in POV-Ray
necessitate this
#declare earth_radius = 3959 * mile_units * earth_fudge;
#declare earth_circum = floor(2 * pi * earth_radius / plate_size) *
plate_size;
#declare earth_radius = earth_circum/2/pi;
#declare longitude_div = earth_circum/plate_size;
#declare sun_fudge = 1/100000;
#declare sun_radius = 432288 * mile_units * sun_fudge;
#declare sun_distance = 92960000 * mile_units * sun_fudge;
#declare cloud_min_radius = 1 * mile_units * earth_fudge;
#declare cloud_max_radius = 2 * mile_units * earth_fudge;
#declare atmos_max_radius = 10 * mile_units * earth_fudge;
// -------------------------------------------------------------
// Lights
#include "sunpos.inc"
#declare light_source_location = <1,-1,1> * sun_distance * SunPos(2018,
3, 6, 9, 15, -75, 43.2087409, -71.7123404); // Year, Month, Day, Time
(24hr), Lstm, LAT, LONG
#declare sun_object = sphere
{
<0,0,0>, sun_radius
pigment {color rgb 1}
finish {emission 1}
}
light_source
{
light_source_location
rgb 1
looks_like
{
sun_object
}
parallel
point_at <0,0,0>
}
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