Am 27.02.2018 um 02:51 schrieb Mike Horvath:
> I get an error when I try to set the value of a vector's x-coordinate.
>
> #local NearCorner.x = BBoxMin.x;
>
> What is the correct way to set this coordinate?
Technically you can't just overwrite a single coordinate of a vector.
You'll have to overwrite the entire vector; any coordinate you want to
stay the same will have to be explicitly taken from the vector's old value.
See my other post for examples how to achieve this.
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