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On 2/24/2018 7:15 AM, Thomas de Groot wrote:
> On 24-2-2018 13:01, Thomas de Groot wrote:
>> On 24-2-2018 12:09, Mike Horvath wrote:
>>> I wonder if it would be easier to render my sky and fluffy clouds
>>> once, and then include it in subsequent renders as HDRI.
>>>
>>
>> I would not do that if I were you. The fine details of the sky/cloud
>> structures would be lost. The resolution of the sky dome is not that
>> good and those images are not intended for crisp backgrounds but for
>> (global) illumination.
>>
>
> er.... I might contradict myself here because I may have misunderstood
> what you intend to do :-)
>
> If you intend to build a spherical sky probe to be used as hdri/exr sky
> spheres in later scenes, then yes by all means, do that with a spherical
> camera. However, be aware of my comment above at the same time. I attach
> an example scene I made years ago to show what that means.
>
I think that in addition to spherical HDRI formats, there are also cube
mapped ones. Does POV-Ray support these as well? (Cube mapping tends to
look nicer IMO.)
Mike
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