I know it is a bit late in the day to ask. But I never got round to it.
I understand Max Level: but not the relevance of Smpls/Pxl:
Ray—>Shape Intersection and Shadow Ray Tests:
What if anything, are they telling me?
I have a mesh that when rendered using Blender's Pov exporter. Renders
so much slower than when rendered using PoseRay. I cut it down a bit and
the Max Level: was 1/5. So that shot down one theory. :-(
--
Regards
Stephen
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