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On 2/2/2018 4:10 PM, Roland Melkert wrote:
> Mike Horvath <mik### [at] gmailcom> wrote:
>> Here is the top of my POV-Ray file.
>> // Generated by L3P v1.4 BETA 20131202 (Win32) (C) 1998-2013 Lars C.
>
> This is the one I rendered yesterday (@1920x1080 in about 12 mins using only
> 32MB)
> http://www.melkert.net/action/download/datsville528MasterPov.7z
> 6MB 7zip containing 84MB pov file
>
> Haven't used L3P in a very long time, but I think L3P generated meshes for every
> single .dat, in LDCad I generate meshes per high level part (basically just
> dumping the OpenGL data).
>
> This export was done with the upcomming LDCad 1.6b, but you can also use 1.6a to
> make your own export. You only might need to fix some missing object references
> resulting from empty models used (I fixed that in 1.6b)
>
>
Wow, that is so much better! I don't even have to inline the model or
replace parts with boxes.
The render time is roughly the same. But the parse time is just a few
seconds versus 10-15 minutes. And it barely uses any memory!
Thanks so much!
Mike
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