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Le 17-10-13 à 20:11, Max a écrit :
> Hi,
>
> I've seen posts from folks that claim to use large amounts of memory.
>
> How could I get ahold of either scenes or scenes + options that result in large
> memory usage from POVRAY (ideally > 8GB)?
>
> I'm doing some memory performance testing.
>
> Thanks!
>
> Max
>
>
>
In a few nested loops, define some objects, each one individualy textured :
#declare R=seed(0);
#declare I=9e9;
#while (I>0)
#declare J=9e9;
#while (J>0)
sphere{
<rand(R),rand(R),rand(R)>*10000 0.1+rand(R)
pigment{rgb<rand(R),rand(R),rand(R)>}
finish{diffuse 0.3+rand(R)/2}
}
#delcare J=J-1;
#end
#declare I=I-1;
#end
81000000000000000000 spheres, each with a different texture. Hope that
you have enough RAM for that...
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