POV-Ray : Newsgroups : povray.general : QUESTION: STL to POV (INC)? : Re: QUESTION: STL to POV (INC)? Server Time
20 Apr 2024 05:00:56 EDT (-0400)
  Re: QUESTION: STL to POV (INC)?  
From: clipka
Date: 21 Aug 2017 14:26:05
Message: <599b25bd$1@news.povray.org>
Am 21.08.2017 um 19:08 schrieb Bald Eagle:
> clipka <ano### [at] anonymousorg> wrote:
> 
>> Not sure where that quote is from, but if it ever was true, it has been
>> outdated for a long time.
> 
> Yes, MegaPOV version 0.6
> 
>
https://www.google.com/search?rlz=1C1CHFX_enUS633US634&q=megapov+%22To+determine+if+a+point+is+inside+a+triangle+mesh%2
> 2&oq=megapov+%22To+determine+if+a+point+is+inside+a+triangle+mesh%22

Makes sense: Apparently the feature had originally been introduced in
MegaPOV 0.6(?) with a default value of `<1,0,0>`; when the feature was
later integrated into official POV-Ray, the default seems to have been
deliberately changed to "off", presumably in order to maintain backward
compatibility with previous official versions.


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