POV-Ray : Newsgroups : povray.animations : Clockless_Animation : Re: Clockless_Animation Server Time
24 Apr 2024 14:29:52 EDT (-0400)
  Re: Clockless_Animation  
From: William F Pokorny
Date: 24 Jun 2017 09:08:13
Message: <594e643d$1@news.povray.org>
On 06/23/2017 12:03 PM, muyu wrote:
> I would like to generate animation using a very big file. It took a lot of time
> in sparsing. Each time, only the camera position will change.  As I see,
> Clockless_Animation may be the function to save the time cost.
> 
> I set the following in .ini file:
> Real_Time_Raytracing = on
> Clockless_Animation = on
> 
> 
> I add several camera positions, but there is in the DSL. The rendering runs
> without stop and no output.
> 
> I guess that I missed some information. Thanks in advance.
> 
> Best regards
> 
> Shouyang
> 

I, like you, have never been able to get this option to work. I just 
pulled the demo scene from:

http://www.oyonale.com/modeles.php?lang=en&page=54

and tried again. I get a blank screen on Ubuntu and stats that indicate 
a single fame rendered though the screen is black. If I render without 
the +rtr +kla command line versions of your options I get a valid render 
preview and output file.

IIRC, most testing of this tentative feature was done on windows so 
perhaps it works there?

This feature isn't that useful without screen capture (win32 only I 
think when it worked) or some method to modify the scene via keyboard 
input say as a sort of modeling aid. Windows had to be pretty small too, 
if I remember, to get decent frame rates.

Bill P.


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