I am comparing the output of Blender’s PovRay exporter with Blender’s
internal renderer. So to compare like with like I want to set the
Blender material to what PovRay uses.
These are the Blender models.
Diffuse Fresnel
Minnaert
Toon
Oren-Nayar
Lambert
Specular Wardlso
Toon
Blinn
Phong
CookTorr
--
Regards
Stephen
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