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> If you are running with POV-Ray 3.7.1 or later there is the new
> user_defined pattern for pigments where the channels are each controlled
> directly by functions. See:
>
> http://wiki.povray.org/content/Reference:User_Defined_Pattern
>
> For what you want something like:
>
> pigment {
> user_defined {
> function { x },
> function { y },
> function { z },
> ,
> }
> }
>
> should work I think.
Awesome! I didn't know that. It is not mentioned in the online docu,
yet, is it?
> Aside: I've played only a little with Christoph's new feature here, but
> it's obvious already to me that it throws open the door - so to speak -
> on what can be done with pigments. I'm also finding this method of
> specifying pigments easy to use.
Absolutely! I have thousands if ideas what to do with that feature!
Thanks for that!
Lars R.
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